The State of the Linux Gaming Industry

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When I read reports on the Linux gaming industry, I can't help but wonder where the Linux gamers are at? Can we find them on the Nintendo Wii or perhaps the Playstation 3 (PS3)? After all, I have heard that PS3 actually works rather well with Yellow Dog Linux.


Now, I fear that if we plan to see the level of acceptance we are seeing with Ubuntu, the Linux gaming industry is going to have to make some tough choices. This will involve the licensing game developers choose, goals and profit models for those who remain open source, and of course, competing with the mega-giants like EA, who is happily working with Apple on the OS X platform .

Enter Loki: The One Best Hope At Porting Popular Windows Games to Linux. Even when considering the number of popular titles in Windows, it was nice to know that we had Loki pulling for the Linux users just a few years ago. Today, they are out of business due to bankruptcy. The remaining players in the non-open source Linux gaming world include " id " ( for now anyway ), Epic Games and others.

Some will argue that this is what these companies get for daring to bring forth a non-open source product to the Linux landscape. Personally, I find this attitude to be elitist and unfortunate as these games were not running on the slow moving mess laughingly called Cedega . No, they ran natively, and many of them ran quite well.

To be fair, it has been over a year since I've tried Cedega on a variety of different distros, but when Cross Over Office is providing me with better results than this option designed for gaming, something is seriously wrong. However, latest reports suggest that things are improving with Cadega.

A Fantastic Game for the Open Source At Heart. If you are tired of playing games like SuperTux and are ready to step up to something with 3D acceleration, great graphics and a gaming engine that offers everything you could want from a first person shooter, look no further. The 'Cube' gaming engine is the first thing to come out of the open source community that actually shows enough detail, a big enough fan base and interest in further development that it could quickly become a cult classic.

Offspring from the Cube Gaming Engine. Already, the Cube engine has generated enough interest to where three popular 'mods' (modifications from the original Cube) have taken shape.

Cube 2: Sauerbraten : This mod is a little less about glamor in gaming and more about a trip back to old-school gaming.

Cube 2: Eisenstern : To some limited degree, I see this as evolving into something even more than a basic single player game. With a little time, money and know-how, we might one day see this evolving into a World of Warcraft type clone. This would likely happen with another mod, though.

AssultCube : Perhaps the mod that will gain the most attention for gamers in the Linux world looking for the most realism in their first person shooter title. AssultCube is a very clean, well designed mod of Cube.


Finding Games, Open Source And Closed. For the uninitiated, locating great games to enjoy in Linux can be a bit troubling. I used to buy mine from Loki. Today, we continue to see two great resources that have weathered the pressures of the Windows gaming industry.

The Linux Game Tome : An old but valued resource that has stood the test of time. Despite the lack of clear gaming categories, this remains the king of gaming sources in my world.

Liberated Games : A resource that provides games for multiple platforms, some of which may already appear on the 'Tome' above. Liberated Games is still a good place to check out to see if anything has been released that is worth checking out.


All in all, the state of the Linux gaming industry is improving substantially, but it will take sometime before gaming giants, such as EA, focus on Linux and take it seriously as a platform. In the meantime, just like with everything in Linux, it's up to the community to band together and show enough demand for the heavyweights, or at least open source developers, to take notice.

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The Open Source Solution to Solving Linux Wi-Fi Prob

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Could this be the badly needed 'fix' that we need in the wireless world with regard to Linux? While it does present a new world of simplicity with getting innovation underway, I do not think this alone is going to help get more wireless vendors on board with the Linux movement anytime soon. Still, the efforts made with OpenHAL and MadWiFi hold out hope for many users out there, especially those of us who are tired of playing "musical wireless cards," thanks to the vendors who choose to use those darn Broadcom chipsets.


Atheros Devices Good to Go, Right At the Kernel Level. What a grand day it will be to see wireless cards purchased at big box stores working without the hassle. Unfortunately, this dream remains a long way off. The bigger problem of vendor acceptance that Linux users are here and would potentially make up a nice sized niche market should these vendors choose to wake up and smell reality.

For the interim, however, seeing Atheros devices working from the kernel level effortlessly would be a huge improvement over the way things are being rolled out today.

The Future of Linux Wireless is Going to Be OEM. The future of wireless for Linux distributions is OEM . It's just a matter of putting wireless into marketplace, while avoiding compatibility issues. In short, it provides an immediate reward to those vendors who choose to provide a ready-to-go notebook bundled with Linux. We have seen this with a variety of small time sellers, along with Dell, Lenovo and eventually Acer and HP.

This means that wireless vendors are not flagged with support calls on getting things like WPA encryption working, while still making sales that they might not have had otherwise. It seems like a win - win situation to me.

In the End, It May Simply Be Easier to Buy a New Notebook. For intermediate to advanced users, who are willing to track down WiFi cards based on chipsets, live without WPA in some instances or have opted to stick with Ethernet, buying a new notebook for the sake of improved wireless connectivity may seem a little overkill.

When a new user faces problems jumping through the NDISWrapper hoops, tracking down WiFi cards from HCLs and other related activities, the end result is almost always the same - they give up. What so many of us, as Linux users, fail to grasp is that projects like OpenHAL are critical to long-term development. The education on what to expect and what not to expect remains a complete load of hot air when articles claim how easy it is to setup wireless Internet on Linux machines. It's downright misleading.

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64-bit special Linux!!

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New version!

64 Studio is a special Linux version for creating digital contents. It is a software collection based on Debian, containing many 64-bit audio and video editing applications.

64 Studio runs on x86_64 based computers (both on AMD and Intel platforms), based on Debian, with Gnome version 2.14 and Linux kernel version 2.6.17. The present version can be installed from a single CD; it contains a minimal Linux system, graphic shell, as well as a multitude of audio and image editing applications. A list of the programs installed can be viewed here.

64 Studio 1.3.0 'Let Me Take You to the Beach' released!







Download
The Trac User and Administration Guide

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The Open Source Solution to Solving Linux Wi-Fi Problem

0

Posted in

Could this be the badly needed 'fix' that we need in the wireless world with regard to Linux? While it does present a new world of simplicity with getting innovation underway, I do not think this alone is going to help get more wireless vendors on board with the Linux movement anytime soon. Still, the efforts made with OpenHAL and MadWiFi hold out hope for many users out there, especially those of us who are tired of playing "musical wireless cards," thanks to the vendors who choose to use those darn Broadcom chipsets.


Atheros Devices Good to Go, Right At the Kernel Level. What a grand day it will be to see wireless cards purchased at big box stores working without the hassle. Unfortunately, this dream remains a long way off. The bigger problem of vendor acceptance that Linux users are here and would potentially make up a nice sized niche market should these vendors choose to wake up and smell reality.

For the interim, however, seeing Atheros devices working from the kernel level effortlessly would be a huge improvement over the way things are being rolled out today.

The Future of Linux Wireless is Going to Be OEM. The future of wireless for Linux distributions is OEM . It's just a matter of putting wireless into marketplace, while avoiding compatibility issues. In short, it provides an immediate reward to those vendors who choose to provide a ready-to-go notebook bundled with Linux. We have seen this with a variety of small time sellers, along with Dell, Lenovo and eventually Acer and HP.

This means that wireless vendors are not flagged with support calls on getting things like WPA encryption working, while still making sales that they might not have had otherwise. It seems like a win - win situation to me.

In the End, It May Simply Be Easier to Buy a New Notebook. For intermediate to advanced users, who are willing to track down WiFi cards based on chipsets, live without WPA in some instances or have opted to stick with Ethernet, buying a new notebook for the sake of improved wireless connectivity may seem a little overkill.

When a new user faces problems jumping through the NDISWrapper hoops, tracking down WiFi cards from HCLs and other related activities, the end result is almost always the same - they give up. What so many of us, as Linux users, fail to grasp is that projects like OpenHAL are critical to long-term development. The education on what to expect and what not to expect remains a complete load of hot air when articles claim how easy it is to setup wireless Internet on Linux machines. It's downright misleading.

Read More

Top 21 Linux Games Of 2007

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Below are addictive 3d games for linux users to fill their time with. These games are really good and some have won awards or have been featured on magazines. Most of it is cross platform and free. You don’t have to use ‘Wine’ to be able to play as they come with Linux installers. some of the screenshots have been expired due to high bandwidth usage. so readers please co-operate by going to link.

  1. Battle For Wesnoth
  2. David White who started Wesnoth back in 2003, had a vision of a free open source strategy game that had very simple rules, uses a strong artificial intelligence, challenging and fun. Wesnoth has already passed the 1 million mark for downloads. As of March 2007, the game is available in 35 different languages.

    A normal Wesnoth player has

    • 200+ unit types
    • 16 different races
    • 6 major factions

    to choose from. Actually, you can even make your own custom units, design your own map, scenarios or even campaigns. It’s all up to your creativity. The most interesting part of any game is the ability to multiplay. You can challenge up to a total of 8 friends in multiplayer fantasy battles.

  3. Nexuiz
  4. Nexuiz is a free, cross platform, first person shooter distributed under GNU General Public License by Alientrap Software. It started back in May 31 2005 with version 1.0 using DarkPlaces, a significanlty modified quake engine. The current version, 2.2.3, was released on January 26, 2007. Nexuiz’s logo is based on the chinese character “力” which means strength.

    Several notable features of the game include

    • ability to multiplay up to 64 players
    • ability to generate bots for practice sessions
    • dynamic lighting system similar to Doom 3

  5. America’s Army
  6. americas army

    America’s Army is a tactical, multiplayer, first-person shooter owned by the United States Government and released as a global public relations initiative to help with U.S. Army recruitment. The first version, Recon, was released on 4th July 2002. The current version 2.8.1 was released on 22nd Mar 2007.

    It’s the first well known computer game used for political aims. The game is used as a playable recruiting tool and critics have charged the game serves as a propaganda device. A counter on the homepage of the PC version shows over eight million registered accounts as of 2007. GameSpy tracked the game usage and reported an average of 4,500 players at any one time between 2002 and 2005. It is enough for America’s Army to rank in the Top 10 Online Games chart.

  7. Enemy Territory : Quake Wars
  8. is a first-person shooter follow-up to Wolfenstein: Enemy Territory. It also has the same science fiction universe as Quake 4, with a story serving as a prequel to Quake II. Quake Wars is the second multiplayer-only game in the Quake series after Quake III Arena. The gameplay is almost the same as Wolfenstein: Enemy Territory, but with the addition of controllable vehicles and aircraft, asymmetric teams, much larger maps and the option of computer-controlled bots. Enemy Territory: Quake Wars is being developed by Splash Damage for the PC using a modified version of id Software’s Doom 3 engine and MegaTexture rendering technology.

    At E3 2006(Electronic Entertainment Expo), the game won the Game Critics Award for Best Online Multiplayer.

  9. Tremulous
  10. tremulous

    Tremulous is an open source team-based first-person shooter with a game play that is similar to Gloom(a quake 2 mod) and Natural Selection (a Half-Life mod). The game features two teams, humans and aliens, each with their own strengths and weaknesses. The game has been downloaded over 200,000 times and was voted “Player’s Choice Standalone Game of the Year” in Mod Database’s “Mod of the Year” 2006 competition.

  11. Tux Racer
  12. tux

    Tux Racer is a newbie friendly, open source, 3D computer game starring the Linux mascot, Tux the penguin. Like many open-source games, the replay value of Tux Racer is extended by easy modification of the game. New maps can be created by making three raster images to indicate height, surface, and object placement. The last release of Tux Racer was version 0.61, 29th October 2001.

  13. World Of Padman
  14. padman

    WOP is a new and free comic style game that uses the Quake 3 engine. The game was recently featured in 3 German magazine covers; PC Action, ‘BRAVO Screenfun’ and ‘Linux Intern’.

  15. Vendetta
  16. vendetta

    is a first person twitch based MMORPG. New players get an 8 hour trial which is enough to get anyone hooked to it. After that, you gotta pay $5 a month which is quite worthwhile, especially considering the incredibly communicative development of the game. It has a native linux installer as well as one for Macs and Windows.

  17. Alien Arena 2007
  18. Alien Arena is a completely free FPS started by COR Entertainment in 2004 comprising of a science fiction ambience and a Quake like gameplay. This game is playable in single player mode against bots, but the action and thrill lies at the online multiplayer mode. Features of the Alien Arena 2007 include an internal server browser for finding other people to play online and an external program that acts as an IRC interface. There are 6 game types and 6 game mutators that changes the gameplay. Cattle Prod is a new game type that requires you to herd robotic cattle to earn points. Alien Arena 2007 is playable in Windows, Linux and FreeBSD.

  19. Urban Terror
  20. Thanks AstralSin for mentioning it.

    A mod of Quake III Arena, Urban Terror focuses a lot on realism. Number of weapons and gear that can be carried is limited. Accuracy is reduced when fired while moving and magazines require reloading upon expension. Damage areas are identified throughout the body. Wounds require bandaging and slows down movement significantly if the damage is not bandaged. Even a stamina bar is present to indicate if the player is able to sprint or jump. Released on 1st April 2007, Urban Terror 4 introduced 4 new features namely, ‘powersliding’, new weapons, player models and improved hit detection. It also supports anti cheating tools like PunkBuster, BattleEye and RunDMC.

  21. A Tale In The Desert
  22. Thanks Kristjan Siimson for mentioning it.

    Set in Ancient Egypt, ATITD focuses on society rather than combat. Actually, there is no combat system whatsoever. The fun of the game lies in economic development. Most of the players are from the US and Europe and the variety of social activities encourages a lot of interaction. Players are to participate in building, community, research and test themselves through challenges called ‘Tests’. The male to female players ratio is considerably equal compared to other online games and the game is also noted by many to have high levels of civility and generosity. The first 24 hours is free, after that a monthly fee of $13.95 is required to continue playing.

  23. Second Life

  24. Second Life is an online virtual world that allows ‘Residents’ to explore, meet each other, socialize, participate in group activities, trade items and services. It’s creators, Linden Lab, intends to create a world like the Metaverse described by Neal Stephenson in his novel, Snow Crash. In this Metaverse, people can interact, have fun and do business. The current currency is Linden Dollar (L$) and is EXCHANGEABLE for US$ in a marketplace consisting of residents, Linden Lab and real life companies. It is hardly considered a game as tt does not have points, scores, winners or losers, levels or an end-strategy. More than 7 million accounts have been registered since its conception. Basic accounts is free but Premium account is US$9.95 if you want to own lands.

  25. Savage 2
  26. Thanks nemesis for mentioning it.

    This fantasy / science fiction, real-time strategy, fps, rpg game is a sequel to to S2 Games’ Savage : Battle for Newerth. Both teams of human and beasts are pitted against each other in a gameplay where strategy, agility and alertness is needed. The game is downloadable for free but online access requires a one time account purchase of US$29.99. Activities such as kills, deaths, assists, building razes, damage and score points are tracked. All Savage 2 matches are saved and thus searchable in the form of replays. The automatic replay network is a system that will greatly increase the skill levels of overall player populations and competitiveness.

  27. Warsaw

  28. Warsaw is a free FPS based in Qfusion 3D engine playable on Windows and Linux developed under the motto ‘by gamers for gamers’. Beta testers from the community goes through internal testing sessions and gives feedback on public releases where the main developers will carefully judge suggestions and comments made. Gameplay is focused a lot on agility. Weapons picked up will have weak ammo until a new ammo pack is found. Graphic effects are minimal, clear and visible.

  29. TrueCombat: Elite

  30. TC:Elite happens to be a total-conversion modification of Wolfenstein: Enemy Territory by Team Terminator and Groove Six Studios. The game is free and playable across all platforms. Notable features include iron sights aiming (no crosshair), multi layer object penetration, letterbox / wide screen view modes, lag compensation, client side bullet prediction and support for PunkBuster, the anti cheat software.

  31. Frozen Bubble

  32. The latest version 2.0 includes an adjusted launcher speed, new scoring system, 4 lives and online multiplayer mode, but only available to Linux users at the time of writing. Version 1.0 of the game is available across all platforms including Symbian Series 60 line of smartphones and a single player Java applet version. Written in Perl, the free to play Frozen Bubble features 100 levels and a cute penguin (I think it’s supposed to be Tux) who shoots to form bubbles of the same color.

  33. The Open Racing Car Simulator

  34. TORCS is an open source 3D racing simulator using OpenGL technologies. It is runnable on all Linux, FreeBSD, MacOSX and Windows platforms. There are 50 different cars, 20 tracks and 50 opponents to race against. The multiplayer mode can accommodate up to 4 human players. Several of the simulation include damaged models, collisions and aerodynamics like ground effects, spoilers, etc. Development is currently being carried out to enable online racing mode.

  35. FlightGear

  36. Since 1996, FlightGear has been a collaborative project that aims to create a sophisticated open source flight simulator framework. FlightGear uses the SimGear simulation engine. Some of the aircraft models available in FlightGear include gliders, helicopters, airliners, fighter jets, etc. Weather effects such as clouds, lightning effects and time of the day is illustrated.

  37. Frets On Fire

  38. Winner of the Assembly Demo Party 2006, Frets on Fire is a music video game that uses the keyboard to play along with scrolling on-screen musical notes to complete a song. The player has to imagine the keyboard as a guitar and pick it up to play. One hand will be used to press the ‘frets’ (F1 to F5) and another will be used to press the ‘picks’ (Shift or Enter). Colored markers that appears are to be played by pressing ‘frets’ of the correct color and ‘picks’ at the correct moment. There are also song editors and tutorials featured in the game. This game was addictive once I got the hang of it.

  39. Scorched 3d
  40. Thanks james, Pyro for mentioning it.

    Scorched 3D is a 100% free turn-based artillery game modeled after the classic DOS game Scorched Earth ‘The Mother Of All Games’. Operatable across all operating systems. What started as a 3D landscape generator has now become a cool 3D game that requires skills to master. Players are supposed to take turns homing in to hit the target by adjusting the angle, rotation, power and a weapon of choice every other turn. Hits and kills will generate income for you to buy better weapons and items. Note that items are as important as weapons.

  41. ManiaDrive

  42. ManiaDrive is a free clone of Trackmania, the great game from Nadéo studio, and is an arcade car game on acrobatic tracks, with a quick and nervous gameplay (tracks almost never exceed one minute), and features a network mode, as the original. Lots of crazy driving involved.

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